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Roblox has outperformed expectations by charting three consecutive quarters of positive adj EBITDA through FQ4'24, despite the mixed FY2025 guidance. Much of the outperformance is naturally attributed to its highly sticky gaming platform, aided by the ongoing aging up (premiumization) of its user base. These have directly triggered RBLX richer Free Cash Flow generation along with healthier balance sheet, underscoring why the stock has had high-double digits appreciation thus far.
Roblox Corporation reported solid Q4 results but faced deceleration from strong Q3 growth, with DAUs slipping and engagement growth slowing. The stock remains volatile due to tech glitches, and child safety concerns, suggesting caution for investors. Despite challenges, Roblox aims for 20%+ annual growth, targeting 10% of the $180 billion global gaming market.
CNBC's Steve Kovach joins 'Power Lunch' to report on the SEC's investigation on Roblox.
Bryn Talkington, Managing Partner of Requisite Capital Management, joins CNBC's "Halftime Report" to discuss what to do with Roblox after getting the stock was downgraded to a sell today at Moffett Nathanson.
Needham analyst Bernie McTernan maintained Roblox Corp RBLX with a Buy and raised the price target from $60 to $72.
Ark Invest co-founder and CEO Cathie Wood is one of the best-known growth investors in the realm of exchange-traded funds (ETFs). She also happens to be one of the most aggressive, loading up Ark Invest with high-flying and disruptive investments.
Roblox shares dropped as much as 20% on Thursday after the gaming company reported disappointing fourth quarter results in bookings and daily active-user figures, creating fear that the growth in the gaming platform is slowing after years of progress.
Roblox founder and CEO David Baszucki joins 'Mad Money' host Jim Cramer to talk quarterly results, user trends, safety innovations, and more.
Roblox founder and CEO David Baszucki joins 'Mad Money' host Jim Cramer to talk quarterly results, user trends, safety innovations, and more.
In a Thursday interview with CNBC's Jim Cramer, Roblox CEO Dave Baszucki reflected on the most recent quarter. He described the company's progress towards its goal of getting 10% of all the gaming content in the world on the platform.